NEW ElevenLabs Feature NOBODY Is Talking About (WhatsApp AI Agents That Sound 100% Human)

Eleven Labs just made WhatsApp customer service a goldmine opportunity—and most people scrolling past this have no idea what they’re missing. Most businesses are drowning in customer messages but can’t afford full support teams. Eleven Labs became an official WhatsApp technology provider, which means you can now deploy human-sounding AI agents that handle customer conversations automatically—in 32 languages, through both voice and text

Can AI Replace MetaHumans in Unreal Engine Cinematics?

This video is an exploration of a hybrid Unreal Engine + AI filmmaking workflow.

I wanted to see whether generative AI could be integrated into an Unreal Engine pipeline in a way that expands creative freedom, without giving up authorship over performance, camera, lighting, or environments.

To test this, I spent hundreds of dollars stress-testing Kling’s new generative video models, including Kling o1 and the newly released Motion Control feature in Kling 2.6, while combining them with motion capture, MetaHumans, and Unreal Engine 5.

This includes experiments with wardrobe swapping from reference images, real-world footage versus Unreal Engine environments, AI hallucinations, lip-sync limitations, motion control, wide-shot hacks, crowd simulation, fight choreography, and the uncanny valley.

Boston 1700s (AI Reconstruction)

Journey through pre-Revolutionary Boston, a city on the brink of dramatic change in American history. From a crowded colonial port to the streets, taverns, and meeting halls that shaped resistance, this exploration reveals a city defined by trade, tension, and everyday life on the edge of revolution. Using modern AI video tools and original 18th-century paintings, maps, and engravings, this video reconstructs Boston as it existed before independence with striking realism. By reimagining period artwork and historical records, we bring the scale, atmosphere, and character of colonial Boston back to life — allowing us to move through the city as it once was, and to compare these historic locations with how they appear today.

I Made A Short Film About Taking Risks with Gemini 3, Nano Banana 2 & Veo 3

PRODUCTION WORKFLOW & AI TOOLS: This short film was created entirely using state-of-the-art Generative AI tools to push the boundaries of narrative consistency and cinematic realism.

Direction & Prompt Engineering: Powered by Gemini 3. The AI acted as the Cinematic Director, utilizing custom-build custom gems to generate complex, scene-aware prompts for every shot.

Video Generation: Generated using Veo 3. We utilized Veo 3’s advanced physics engine and Frames to Video & Ingredients to Video capabilities to solve complex character blocking, object permanence, and facial fidelity across cuts.

Visual Aesthetics & References: Master reference plates and character sheets were synthesized using Nano Banana 2, establishing the film’s distinct “Liminal ” aesthetic and 1990s film stock texture.